Added two test cases for the win function that were missing:
win(True, True, False) to ensure players win when invincible but not touching a ghost.
win(False, False, False) to ensure players don’t win simply by not touching a ghost without having eaten the dots.
I’ve already adjusted the arcade_game_test.py code… if approved, I can resubmit the pull request.
Hi @isiy0,
Welcome to the Exercism forums! Thank you for opening this thread.
We are not accepting PRs from the community on the repo at this time, but I will take a look at your proposed test cases when I get a chance, and see if changing them is warranted…