Hey there! I was thinking it might be fun to make the alarm a bit more dramatic. Instead of triggering on any activity above 0, maybe we could trigger it only when the sensor’s activity goes above 9000.
Does that help teach the concept in a better way? What impact would that have on all the existing solutions?
Agreed, thanks for the feedback.
Agreed with what?
I asked two questions and put forth no opinion.
Sorry, I just reflect that this change would not help teach the concept in a better way and it would invalidate all existing solutions, so maybe not worth changing.
But it is fun
and fits the syllabus. Although I think there are quite a few Dragon Ball references in there somewhere.