How Do You Tackle Conceptual Gaps While Working Through the Java Track?

Hey everyone! :wave:

I’ve been working with a few learners going through the Java track on Exercism, and one challenge that keeps popping up is bridging conceptual gaps—especially when jumping from basic syntax to OOP and real-world application design.

For example, someone might understand loops and conditionals, but then hit a wall when trying to implement something like an InventoryManager class with encapsulation, or figuring out when to use abstract classes vs interfaces. :grimacing:

Here are a few ways I try to help:

  • :small_orange_diamond: Encourage hands-on practice by tweaking existing exercises with added features.
  • :small_orange_diamond: Use visual UML-style diagrams to plan classes and their relationships.
  • :small_orange_diamond: Promote writing short comment-driven pseudo code before actual implementation.
  • :small_orange_diamond: Use community code reviews as learning checkpoints.

I’d love to know how you all deal with those tricky “a-ha!” gaps when mentoring or learning. Do you prefer sticking strictly to the Exercism challenges, or do you branch out to supplemental projects? How do you know when a student is ready to move on?

Looking forward to hearing how others bridge these learning jumps within the Java track! :rocket:

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